Background
A 3D artist by trade, I have a passion for film, 3D and story-telling, and I love taking a story or world and really bringing it to life in such a way to create a mood or provoke thought, regardless of the medium. From a very young age I always loved creating made-up places and building things. This naturally moved onto the computer when it was older, as I first got into playing the Myst series of games, and was especially inspired by Uru: Ages Beyond Myst. To this day, that series has been a huge inspiration for my pursuits, which in turn led me to picking up 3D around the age of 14, when I first acquired a copy of Bryce 5. From there I quickly got into creating my own Myst-inspired worlds, which led me in turn to pick up Blender and start creating and experimenting in fan created content for Uru. After finishing up high school, I decided to make a go of 3D as a career, and studied at Lifeway College in Snells Beach, where I completed a 2 year course.
In 3D terms, I'm more inclined to the artistic aspects of general environments, and also of texture painting, matte painting, lighting and compositing, although I have a sound technical ability to back all that up. For the last year I have been working as a lighting artist on Nickelodeon's Penguins of Madagascar series, and attempting to continue further creative pursuits on the side. Having recently obtaining a camera, I have taken up a bit of photography on the side as well. In the broader area of film, I am always keen to learn and try new things, and am constantly looking to practice and develop my skills further.
In 3D terms, I'm more inclined to the artistic aspects of general environments, and also of texture painting, matte painting, lighting and compositing, although I have a sound technical ability to back all that up. For the last year I have been working as a lighting artist on Nickelodeon's Penguins of Madagascar series, and attempting to continue further creative pursuits on the side. Having recently obtaining a camera, I have taken up a bit of photography on the side as well. In the broader area of film, I am always keen to learn and try new things, and am constantly looking to practice and develop my skills further.
Outside of 3D I have a keen interest in digital art and film editing, as well as music, photography, travel and the outdoors.
Education
Lifeway College
September 2008- July 2009
Diploma in 3D Animation (Level 6)
2010
Diploma in Advanced 3D Animation (Level 7)
Key Skills:
Modelling, Texturing and Lighting using Autodesk Maya, Mudbox, Mental Ray, and also Compositing in The Foundry's Nuke and/or Adobe After Effects, A little bit of MEL scripting, and image manipulation, matte painting and texture painting in Photoshop.
Software I use:
Autodesk Maya, Mudbox
Adobe Photoshop
After Effects
Premiere Pro
Nuke
Z-brush
Blender
